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Scout the City
{1}{G} · Sorcery · from $0.13
Choose one —
• Look Around — Mill three cards. You may put a permanent card from among them into your hand. You gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.)
• Bring Down — Destroy target creature with flying.
Format legality
- Standard: Legal
- Pioneer: Legal
- Modern: Legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Legal
- Premodern: Not legal
Tournament decks playing Scout the City
- Simic Terror (Pauper, 0.1% of the meta): 1 in the main deck of 50% of lists
- Mono-Green Ramp (Pauper, 0.0% of the meta): 3 in the main deck of 50% of lists
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