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Snap
{1}{U} · Instant · from $3.27
Return target creature to its owner's hand. Untap up to two lands.
Format legality
- Standard: Not legal
- Pioneer: Not legal
- Modern: Not legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Legal
- Premodern: Legal
Tournament decks playing Snap
- Mono-Blue Terror (Pauper, 5.4% of the meta): 2 in the main deck of 2% of lists
- Mystic Forge Combo (Legacy, 2.6% of the meta): 4 in the main deck of 2% of lists
- Mono-Blue Faeries (Pauper, 1.7% of the meta): 2.5 in the main deck of 41% of lists
- Ephemerate Tron (Pauper, 1.5% of the meta): 2 in the main deck of 3% of lists
- Azorius Familiars (Pauper, 1.1% of the meta): 4 in the main deck of 100% of lists
- Mono Blue (Sapphire Medallion) (Premodern, 1.0% of the meta): 3.2 in the main deck of 100% of lists
- Azorius Dream Halls (Premodern, 0.5% of the meta): 1 in the sideboard of 29% of lists
- Jeskai Familiars (Pauper, 0.4% of the meta): 3.8 in the main deck of 100% of lists
- 4c Proliferate Poison (Pauper, 0.4% of the meta): 2.9 in the main deck of 94% of lists
- High Tide (Legacy, 0.3% of the meta): 3.5 in the main deck of 40% of lists
- Sultai Proliferate Poison (Pauper, 0.1% of the meta): 2.3 in the main deck of 38% of lists
- Azorius Ephemerate (Pauper, 0.1% of the meta): 2 in the main deck of 67% of lists
Add Snap to a deck on the75