← Card search

Esper Origins // Summon: Esper Maduin

{1}{G} · Sorcery // Enchantment Creature — Saga Elemental · from $2.16

Esper Origins: Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Summon: Esper Maduin: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Reveal the top card of your library. If it's a permanent card, put it into your hand.

II — Add {G}{G}.

III — Other creatures you control get +2/+2 and gain trample until end of turn.

Format legality

Tournament decks playing Esper Origins // Summon: Esper Maduin

Add Esper Origins // Summon: Esper Maduin to a deck on the75