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Training Grounds
{U} · Enchantment · from $5.03
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Format legality
- Standard: Not legal
- Pioneer: Legal
- Modern: Legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Not legal
- Premodern: Not legal
- cEDH: Legal
Tournament decks playing Training Grounds
- Rograkh, Son of Rohgahh / Thrasios, Triton Hero (cEDH, 5.6% of the meta): 1 in the main deck of 93% of lists
- Thrasios, Triton Hero / Tymna the Weaver (cEDH, 3.6% of the meta): 1 in the main deck of 54% of lists
- Thrasios, Triton Hero / Yoshimaru, Ever Faithful (cEDH, 2.0% of the meta): 1 in the main deck of 94% of lists
- Super-Skrull (cEDH, 0.5% of the meta): 1 in the main deck of 74% of lists
- Akiri, Line-Slinger / Thrasios, Triton Hero (cEDH, 0.3% of the meta): 1 in the main deck of 34% of lists
- Bruce Banner (cEDH, 0.3% of the meta): 1 in the main deck of 64% of lists
- Tevesh Szat, Doom of Fools / Thrasios, Triton Hero (cEDH, 0.2% of the meta): 1 in the main deck of 88% of lists
- Francisco, Fowl Marauder / Thrasios, Triton Hero (cEDH, 0.1% of the meta): 1 in the main deck of 33% of lists
- Kodama of the East Tree / Thrasios, Triton Hero (cEDH, 0.1% of the meta): 1 in the main deck of 100% of lists
- Livio, Oathsworn Sentinel / Thrasios, Triton Hero (cEDH, 0.0% of the meta): 1 in the main deck of 100% of lists
- Master Chef / Volo, Itinerant Scholar (cEDH, 0.0% of the meta): 1 in the main deck of 100% of lists
- Leonardo da Vinci (cEDH, 0.0% of the meta): 1 in the main deck of 50% of lists
Add Training Grounds to a deck on the75