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Leather Armor
{1} · Artifact — Equipment · from $0.20
Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Equip {0}. Activate only once each turn.
Format legality
- Standard: Not legal
- Pioneer: Legal
- Modern: Legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Legal
- Premodern: Not legal
Tournament decks playing Leather Armor
- Infect (Pauper, 0.3% of the meta): 3 in the sideboard of 7% of lists
Add Leather Armor to a deck on the75