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Vibrance
{3}{R/G}{R/G} · Creature — Elemental Incarnation · from $2.40
When this creature enters, if {R}{R} was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if {G}{G} was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke {R/G}{R/G}
Format legality
- Standard: Legal
- Pioneer: Legal
- Modern: Legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Not legal
- Premodern: Not legal
Tournament decks playing Vibrance
- Jund Midrange (Standard, 6.9% of the meta): 2 in the main deck of 1% of lists
- Mono-Green Devotion (Pioneer, 3.5% of the meta): 3.4 in the main deck of 61% of lists
- 4c Wistfulness (Modern, 3.0% of the meta): 1 in the main deck of 17% of lists
- Living End (Modern, 1.9% of the meta): 1.3 in the main deck of 6% of lists
- Mono-Green Wirewood Symbiote (Legacy, 1.7% of the meta): 1 in the main deck of 50% of lists
- Elves (Legacy, 1.5% of the meta): 1 in the main deck of 46% of lists
- 5c Elementals (Standard, 0.6% of the meta): 4 in the main deck of 100% of lists
- Lotus Strings (Pioneer, 0.4% of the meta): 4 in the main deck of 100% of lists
- Bring to Light (Pioneer, 0.4% of the meta): 1 in the main deck of 25% of lists
- Temur Elementals (Standard, 0.3% of the meta): 4 in the main deck of 100% of lists
- Scapeshift (Modern, 0.3% of the meta): 3 in the main deck of 7% of lists
- Footfalls (Modern, 0.1% of the meta): 2 in the main deck of 20% of lists
Add Vibrance to a deck on the75