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Thousand-Year Elixir
{3} · Artifact · from $15.51
You may activate abilities of creatures you control as though those creatures had haste.
{1}, {T}: Untap target creature.
Format legality
- Standard: Not legal
- Pioneer: Not legal
- Modern: Legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Not legal
- Premodern: Not legal
- cEDH: Legal
Tournament decks playing Thousand-Year Elixir
- Tayam, Luminous Enigma (cEDH, 1.9% of the meta): 1 in the main deck of 66% of lists
- Arcum Dagsson (cEDH, 0.7% of the meta): 1 in the main deck of 98% of lists
- Jhoira, Ageless Innovator (cEDH, 0.4% of the meta): 1 in the main deck of 100% of lists
- Oswald Fiddlebender (cEDH, 0.3% of the meta): 1 in the main deck of 95% of lists
- Krenko, Mob Boss (cEDH, 0.1% of the meta): 1 in the main deck of 44% of lists
- Captain Sisay (cEDH, 0.1% of the meta): 1 in the main deck of 25% of lists
- Selvala, Explorer Returned (cEDH, 0.1% of the meta): 1 in the main deck of 100% of lists
- Prime Speaker Vannifar (cEDH, 0.1% of the meta): 1 in the main deck of 100% of lists
- Lathril, Blade of the Elves (cEDH, 0.0% of the meta): 1 in the main deck of 50% of lists
- The Unbeatable Squirrel Girl (cEDH, 0.0% of the meta): 1 in the main deck of 67% of lists
- Alaundo the Seer (cEDH, 0.0% of the meta): 1 in the main deck of 100% of lists
- Emry, Lurker of the Loch (cEDH, 0.0% of the meta): 1 in the main deck of 50% of lists
Add Thousand-Year Elixir to a deck on the75