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Heroes' Hangout
{R} · Sorcery · from $0.16
Choose one —
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
Format legality
- Standard: Legal
- Pioneer: Legal
- Modern: Legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Not legal
- Premodern: Not legal
Tournament decks playing Heroes' Hangout
- Mono-Red Aggro (Pioneer, 19.1% of the meta): 3 in the main deck of 1% of lists
- Izzet Prowess (Modern, 9.0% of the meta): 2.6 in the main deck of 1% of lists
- Izzet Aggro (Standard, 5.0% of the meta): 1 in the main deck of 2% of lists
- Izzet Elusive Otter (Standard, 4.8% of the meta): 1 in the main deck of 13% of lists
- Ruby Storm (Modern, 3.0% of the meta): 2 in the main deck of 1% of lists
- Izzet Aggro (Pioneer, 2.6% of the meta): 4 in the main deck of 8% of lists
- Boros Aggro (Standard, 0.8% of the meta): 4 in the main deck of 2% of lists
Add Heroes' Hangout to a deck on the75