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Ghost Quarter
Land · from $0.43
{T}: Add {C}.
{T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Format legality
- Standard: Not legal
- Pioneer: Not legal
- Modern: Legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Not legal
- Premodern: Not legal
Tournament decks playing Ghost Quarter
- Mono-Green Basking Broodscale (Modern, 15.4% of the meta): 1 in the main deck of 2% of lists
- Broodscale (Modern, 15.2% of the meta): 1 in the sideboard of 2% of lists
- Dimir Tempo (Legacy, 6.8% of the meta): 1 in the sideboard of 1% of lists
- Mono-Green Exploration (Legacy, 5.0% of the meta): 1.3 in the main deck of 100% of lists
- Lands (Legacy, 4.7% of the meta): 1.2 in the main deck of 99% of lists
- Orzhov Solitude (Legacy, 4.6% of the meta): 4 in the main deck of 18% of lists
- Death & Taxes (Legacy, 3.8% of the meta): 3.4 in the main deck of 13% of lists
- Azorius Midrange (Legacy, 3.3% of the meta): 1 in the sideboard of 2% of lists
- Mystic Forge Combo (Legacy, 2.5% of the meta): 1 in the main deck of 2% of lists
- Golgari Ignoble Hierarch (Legacy, 2.1% of the meta): 1 in the main deck of 20% of lists
- Selesnya Carnivorous Cultivator (Legacy, 2.1% of the meta): 1 in the main deck of 40% of lists
- Eldrazi Ramp (Modern, 1.5% of the meta): 1 in the main deck of 46% of lists
Add Ghost Quarter to a deck on the75