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Spelunking
{2}{G} · Enchantment · from $3.77
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Format legality
- Standard: Legal
- Pioneer: Legal
- Modern: Legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Not legal
- Premodern: Not legal
Tournament decks playing Spelunking
- Mono-Green Spelunking (Modern, 4.8% of the meta): 4 in the main deck of 100% of lists
- Amulet Titan (Modern, 2.5% of the meta): 4 in the main deck of 100% of lists
- Simic Scapeshift (Pioneer, 0.7% of the meta): 4 in the main deck of 100% of lists
- Sultai Control (Standard, 0.5% of the meta): 4 in the main deck of 15% of lists
- Lotus Strings (Pioneer, 0.4% of the meta): 3 in the main deck of 50% of lists
- Naya Landfall (Standard, 0.0% of the meta): 4 in the main deck of 50% of lists
Add Spelunking to a deck on the75