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Don't Move
{3}{W}{W} · Sorcery · from $2.03
Destroy all tapped creatures. Until your next turn, whenever a creature becomes tapped, destroy it.
Format legality
- Standard: Not legal
- Pioneer: Not legal
- Modern: Not legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Not legal
- Premodern: Not legal
- cEDH: Legal
Tournament decks playing Don't Move
Add Don't Move to a deck on the75