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Hanweir Battlements
Land · from $2.02
{T}: Add {C}.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Format legality
- Standard: Not legal
- Pioneer: Legal
- Modern: Legal
- Legacy: Legal
- Vintage: Legal
- Pauper: Not legal
- Premodern: Not legal
Tournament decks playing Hanweir Battlements
Add Hanweir Battlements to a deck on the75